Halo 2 Easter Eggs



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any: strange motion

ok first start a level make sure theres 2 players waste all your grenades and have one of each other look at the one who wasted there grenades.Hold grenade button there gun will look like its pointing at the ground.And if the grenadeless player looks at his legs and does it they they will move.

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any lvl with a ghost: turn light on a ghost for 1 second

ok its simple just get in ghost in a dark area and press ur lite button your ghost should have a light on for 1 second click it rapidly so it can flicker!

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Any with sentinel launcher: Paralysed sentinel

Destroy all the sentinel launchers except one. Wait until you hear the sentinel and blow up the launcher the sentinel will out and fall to the floor and it wont move.

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Backwash: Backwash Message

On the map BACKWASH (i think the one with 2401 flying around) once you get out of the map (have fun doing that) go around the whole side, you'll eventually come to a message that one of the bungie designers put in. It says *read ahead at own risk* GETTING ROUGH OUT HERE HEY?

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Cairo Station: Bloody Marine

On the level Cairo Station, some times there is a bloodied Marine running around. He has blood splatter on him and is missing his helmet. He is besides his appearence, the same as any other Marine...

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Cairo Station: Halo 2 megg

On the first level of Halo 2 (Cairo station), at the last part of the level where you have to secure the bomb (scene: return to sender). you have to be on legendary with no co-op. You have to have thunderstorm skull (no other skulls active) it must be active before the 1st checkpoint. you cant die, or even lose 100% of shields, you cant revert or quit while trying to find it. If succeeded you will hear this message being broadcasted over the intercom: Paging Meg: please report to the red courtesy phone. Meg to the red courtesy phone.



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Coagulation - Multiplayer: Actuall Easter Egg

Okay, this is gonna be good lol. Okay you have to go to Rocket Launcher spawn, then follow the road to the rocks (red side west, Blue side east) then when you get to a turn to BLUE base, look at the big standing rock on the back, It has an easter egg on the middle.

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Containment: halo 2 scary face

first when you start at the base you go to this giant pillar but you need a sniper rifle then when you are at the pillar you zoom in to the halo ring there should be a face of a bald guy with a beard

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Delta Halo: Strange Button

Right at the end of the mission (inside the last structure, where u have to kill honor guard elites). dont kill all of the elites because the mission will end the (leave a sword elite alive because he cant hurtu when ur out of his reach). Inside the structure, and above you, you will see a bridge of pillars and crap going across the room, also you will see a balcony encircling the room. Go up the ramp to the balcony and turn right, if u keep going that way you'll see one of the detached pillars that your able to move by hitting. as i said ull need sputnik turned on for this, move the pillar out from under the roofthing that its under, and out towards the pillars that are on the balcony. jump on the movable pillar and then jump on the top of the pillar that your trying to reach. Walk across the room on the bridge of pillars until u come to the left side of the room. There are slanted ramplike pillars here (REMEMBER you should be above the room with the elite running around at your feet trying to get u), go stand next to one and grenade jump onto the roof of the structure. then fall off into the platform things that are at the beggining of Regret. grenade jump over to the platform where the hunters are dropped by the phantom in Regret(REMEMBER your still in the delta halo mission). Once your over there go to where the gondola should be, zoom in with your sniper rifle in the direction of where the gondola should be. you will see a button in the style of the human buttons (not covenant or forerunner), just floating out there.

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Delta Halo: Alternative Cut Scenes

The opening cutscene on Delta Halo changes with the difficulty. Before the grunt gets on the turrent he is playing with a different thing on each difficulty. On Heroic the grunt is playing with fire and on Legendary its playing with a Master Chief doll.


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Delta Halo: Get on top of level

This can be done with either a Scorpion Tank or a Ghost. For the Scorpion Tank, wait until the Pelican drops it off just after you lower the bridge. Now, go back to the part where the 2 Jackals were. Now, you should see a big rock. Drive the Tank on top of the rock, and then on top of the grassy part as far as you can go. You should then not be able to move any further up the hill. Now, turn to your right (with the tank) and go up onto the part of the hill colored grey. You are now on top of Delta Halo!Explore! There are plenty of places to go. Go around the island, go on top of the highest hill, and, further ahead from where you started out, you will notice strange lines/patterns on the ground that when looked at the right way, look like drawings and words (?). You can also go underneath the lake.

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Delta Halo: HAIR!

I was playing Delta Halo the other day and I noticed this. On Legendary, but I don't think that any skulls were needed to get it this way: Before lowering the bridge if you squat underneath the hologram of the prophet and look up and through him with any zoom on, all of him is transparent EXCEPT his eyebrows and facial hair, those are actually hair! It is funny, I have not tried the same thing on any other prophet holograms (there are more annoying ones!) but I would wager it is the same thing. It is the only part of the holo that is not see through, but solid. You just have to be looking at them at an angle and from up close.........I wonder what they were trying to imply!

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Gravemind: Jason Jones in cut-scene

Watch the beggining cutscene on legendary and you can see Jason Jones standing among a group of grunts.

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Headlong: City from halo 2 promo footage

Start up the game,make sure you have a banshee available, go out to the water ,the left side and you should see some windows, these windows dont reflect but they do show the city of New Mombasa like in the first halo 2 promo where it showed the mc fighting covies and actually destroying a phantom, here is an example.

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High Charity: Strange Hidden Button

At the part where u come out of the first gravity lift and theres a ramp leading forwards, a box of beam rifles and a dead jackal and elite, where the prophet says "shall we let the flood consume our holy city, turn high charity into another of their wretched hives?", "no enemy has ever withstood our might, the flood too shall fail". Go up the ramp and out onto the balcony peninsula thing over the big pit. look to the right and zoom in with your beam rifle. you should see a covenant style button far out there, again floating. The effects of this button when activated are a mystery just like its origin.

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Many: Different Title Messages

Sometimes, there are messages in the levels/cutscenes that differ with each difficulty. For example, at the beginning of "The Arbiter", there is an alternative subtitle "we will wipe them like excrement from our boots". Or, on the beginning of "Metropolis", there will be a different conversation between Sergeant Johnson and the Marine for each difficulty. But these are just a few. They are scattered throughout campaign, and can be at the beginning, middle, or end of a level on any difficulty.

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Many: Message on Tank

The Tank's wheel covers have a small label that says "No step". You can see this best with a Sniper Rifle.

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Many: Jack o Lantern face

The bloody jack o lantern face is visible by destroying a scorpion tank and standing on the joint where the turret meets the main body of the tank. Looking at the cogs and gears which move the turret, (using your torch helps) you will see a face drawn in blood.

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mertopolitos: that tank is the best tank

if you start a lev on mertopolitos and watch the cut screen one normal heroic or legendry it will have jonson saying more stuff about the tank eg: on legendry (with has the best one)he will say:"some times the good lord works in wird ways but not today! This is 66 tons of he spewing dee-vine entertainment.is god is love then im qupid. note:rember.there are dif ones for each difticty

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Metropolis: Soccer Ball

This is a really cool easter eggs and there are a few ways to get it. You need to go part in Metropolis that is outside. There is a building that has been blasted open on one corner. You can grenade jump up to it using sputnik (see skulls) or use the banshee glich (see scarab gun).


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Metropolis: Get Scarab Gun

Start off on the Metropolis level, and eliminate the Marines that board the Scorpion - you?ll be glad you did. Cross the bridge as you normally would and destroy all the Ghosts and Wraiths that you encounter. When more Marines join the fight, though they are your own guys, take them out as well before reaching the end of the bridge. At the end of the bridge take out the Banshees that attack you but leave one in the air. Also, make sure to hijack a ghost before entering the tunnel. Lure the Banshee into the tunnel(you don't have to shoot at it, just stay in range). When you reach the first barriers, take out the Warthog and the Marines or they?ll destroy the Banshee. Continue to lure the Banshee past the second barrier and eliminate any Covenant resistance. You?ll notice the Banshee will get stuck in the corners repeatedly. The best way to get it out of the corners is to stand behind it and walk backwards until it re-targets you. This will save you a lot of frustration. The hardest part of the whole process is to lure the Banshee into the small tunnel and through trial and error you should have the Banshee in this position. This is the part where you will either succeed or cry and start over. When you see "Loading?done immediately board the Banshee. If you inadvertently trigger it without boarding then the Banshee will disappear and you will have to start over but if you?re able to board it then pat yourself on the back. You?ve done it! Navigate it out of the tunnel and fly toward the twin bridges. In the middle of the first bridge you will see an orange cone with a "!" mark on it. Pick it up and continue with game play.


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Metropolis: Infinite Sword Energy

On Metropolis to The Arbiter you can get an infinite-ammo energy sword. On the first part of the mission, you need to deplete an energy sword and get it to the ending cinematic (I think it needs to be in your secondary weapon slot for the glitch to work). After the cinematic, when the second part starts, when you pull out your sword, it should say it's empty, but it's not. It functions just like a full energy sword (even damage, it will kill enemies), and never runs out of ammo. Just don't swap it for anything, even another energy sword, or you lose the glitch, as you cannot pick up depleted weapons like you could in Halo 1.

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Metropolis: Get in Pelican

On the ramp the scarab blows up the scorpion, a Pelican dropship unloads marines. (this is before you go into the building, while you are on the street) If you park a wraith on the top of the ramp you can jump near the open hatchway and hold "x," you should get in the side seat. (you may get pushed out by marines) the ship takes off after a few seconds and flies over the place you are supposed to go and out of the map. It then crashes into a wall and eventually onto an invisible strip of ground. If you go up near the ship your HUD reads, "Hold x to flip Banshee" If you do, the Pelican starts flipping/spinning faster, and eventually slows down. If you jump just right, the roof of it will hit you and you superjump. Be careful, though. If you jump wrong or get too close to it while it is spinning, it will kill you. And since there is no checkpoint from when the door to the building on the street is, you get sent all the way back there.


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Metropolis: Citizen Alert

Right before you get to the marine post turn left and head down into an alley. At the end you will find a double sided sign with 2 different messages. One about encouraging the youth of New Mombassa to join the marines and the other about evacuation.

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Metropolis: Strange Talking Marines

When you are on the Scorpion Tank to mindlessly kill the Elites on Ghosts, you will see that 2 Marines(one of them Female) are sitting comfortably on the tank. Keep driving until you see another Marine with a Rocket Launcher jump just in front of you. If you accidently(or purposly) run him over, the female marine might sometimes say "you treat your mother like that?" and when you skid your fellow Marine's foot on a concrete obstacle, the marine might sometimes say "Oww, my feet! My Beautiful Feet!" NOTE: I did not activated the IWHBYD Skull when I did this.

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Metropolis: Scarab Gun Glitch

Every time the Scarab shoots there is a plasma rifle hidden within the shot. Its possible to get the plasma rifle... , but very difficult. there are around 7 different plasma rifle scarab guns through out the entire game.

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Multiplayer Zanaibar: Ling Lings Head

Ling Lings head Change the clock setting of your Xbox to all 7s. Then load up your halo 2 and do split screen to Zanzibar. You don?t have to have two players. Then go to the signs that normally warn you against sharks. It will have a picture of a bloody dog head and say: ?ARE YOU FINDING LING LINGS HEAD??

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online or get black eye skull (see skulls): skull on chief's backside

ive noticed that if you get in a worthog turunt and have an over shiled the waves wobble and wave but ive seen on the chiefs back it will some times in waves make a skull shape in waves! it looks like the pic when your going to pick up the odd ball.but sadly it fades away NOTE:i waited a real long time for this

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Oracle: Uncloacked Eyes

On the Halo 2 level the Oracle, Half Jaw and the other Covenant on your team will turn invisible. Now, go find Half Jaw and look at where his eyes are(It should be pretty easy to find him considering he's the invisible shadow holding the Energy Sword). He will be invisible, but his eyes will still be green. This glitches/easter egg does nothing. But he will say some times: "I look at you, you look at me. I fail to see the point."

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Outskirts: Rex Sword (alternate route)

If you happen to miss the pelican: On the opposite side where you jump onto the Pelican, there is a rooftop with two pillars, and a rafter that can be used as a ramp. To your left is another pathway, that leads to the broken bridge(if you go to the edge without jumping and look down, you should be able to see the two green crates you used to jump on top of the light pole under the ledge where you want to go). Jump down onto the ledge. Walk all the way to the broken bridge, jump onto it. Standing on the bridge, facing the end of the map by the clouds, there is a cement railing to your left. Jump on the railing. Jump from the railing to the rooftop above you with crouch-jump - Press and hold down A and then crouch(if you miss, you have to do the steps over again, jump on the barrels to get out if you miss on the other side of the blockade). Once you're ontop, jump down onto the orange rooftop and follow the rest of the tutorial. After the sword part, you can walk around the roof to get ontop of the Hotel Zanzibar. yippe...

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Outskirts: Invincible Warthog

Play the level as usual until you get to the hotel zanzibar where you need your flash light. Get into a Warthog and keep moving through the level. As you are about to enter the large tunnel, stop. Go back to hotel zanzibar. If your looking out from the hotel go to the right. Follow that path (against the wall not the road) until you reach an area that resembles a sort of porch. There will be a warthog parked on it and it is invincible like the ones from Halo: Combat Evolved. Have fun. You will also take much less damage while sitting in it.

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Outskirts: Rex Sword

Start on Outskirts on any difficulty. Fight through the part until the Hunters break through the door. Kill them, and then go through. Very quickly run into the next part and ignore the Jackals shooting at you. You should see two blue crates stacked on top of each other. Jump onto them to the higher platform, and you should see two green crates right next to each other. Jump on one of them, turn around to the direction of the Jackals, and then jump onto the light post in front of you. Once on the light post, turn directly around and jump onto the rafters of the building you see. Quickly jump onto the grey platform connecting the rooftops, go across, and to your right, you should see the broken bridge. Jump onto it and wait for the Pelican to come. When it lowers itself down so Johnson can get in, jump on top of it and go to the edge of the wing facing the direction where the Jackals were. The Pelican will start lifting into the air, wait until you see the rooftops, and then jump onto them.Now, go across the rooftops (to the right) until you reach the orange tops of the buildings. Now, go up and jump to the highest part of the building, and to your left you should see a corner cut out of a building. Jump down into that to find an Energy Sword stabbed into the ground.


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Outskirts: The swahili megg

Go play the level as you will normally do(there is also a skull at the beggining of the level =D) you will hear a swahili message which translates to this: Warning! Old man Maji(water), whom we used to respect, is actually a con man, he will be beaten with a stick tommarow morning.

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Outskirts: Swahili Messages

Play to the part with the drones. Kill everyone in that area, then proceed. When going down the corredor, about halfway through theres another hallway with arches. At the end of the hallway there are dead marines with ammo. There is also a crate. Look midway up and you'll see a ledge with roofing on it. Melee the box over to the bottom of the ledge and jump on. Crouch jump to get on top of the roof. Continue foward, turn right, you should see a red truck and what appears to be a garage door. At the top left of the garage door there is an intercom. Wait by the intercom and listen for the Swahili messages.

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Outskirts: Secret Room

First get on top of the pelican that Johnson gets on. Stay on until it disappears into thin air. Now you'll be on the broken bridge. Look around to your right and you should see a whole another room with a container in it. Go inside the container and there will be an arrow pointing up. Look at the ceiling you should see horizontal lines and occassionaly you'll see a number 7. Good old Bungie and the number 7.

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Outskirts: Copied dialouge

In the level outskirts most of the dialouge from the humans is taken from the Halo 2: E3 trailer.

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Outskirts (Campaign): Announcer Translations

Well, I'm not going to tell you what to do, or anything, just go to the vid http://www.youtube.com/watch?v=j8zQeQzKc14&NR=1 and all will be explained. For a breif. The announments that the "game" makes for citizens to evacuate, well, they're not so evacing after all...

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Quarantine Zone: Needler Sentinel

In any difficulty, there is a Sentinel which shoots Needler rounds and, when destroyed, drops a Needler gun. It can be found on the leftmost side of one of the glowing orange indoor areas. Note that this gun is perfectly ordinary, unlike the Scarab Gun. This Sentinel is an oversight from Bungie's tests with Sentinels using different weapons, and was meant to be deleted.

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Regret: Glowing Green Orb

Use sputnik or some means of launching yourself onto the last "temple" that you encounter in the level. You will see a mysterious green glowing orb of light like the one of a plasma pisol when its fully charged. If you walk into this orb it is pushed.

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Regret: Circle of Plasma Grenades

After the first underwater elevator there are 2 hunters and a prophet hologram. Walk over the hologram and you will see a ring of plasma grenades on the floor.

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Regret: Hi Ben

This is one of the lesser know easter eggs but here it is: You will need the Sputnik skull active for this easter egg (see skulls guide) then load Regret on any difficulty (best done with easy). Play the level until you face 2 hunters and where the Gondola is. Right in front of the tunnel where you entered the area with the 2 hunters on the other side is a "floating" stone building. Grenade jump onto the building. Go left and enter the dark room. Turn on your flashlight and look on the ground. On the floor will be the words "Hi Ben".

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Regret: Press X to open Gate

Once you are near that pillar structure(you can get there by nade jumping, crouch jumping, and waking your way there), instead of going in, turn left to where a platform is. then you will see a small black box(you might have to look at it with your scope or your binoculars(if your eyesight is horrible) then get to the box any way you can(if your just lazy you can always use the action replay to spawn a banshee)and REMEMBER TO HOLD X WHEN NEAR THE BOX then very briefly, you will see a message that says "Press X To Open Gate". could it be the Zanzibar gate or something else?

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The Arbiter: Crashing Phantoms

In the very beginning of the level when you are dropped off by the Phantoms, immediately turn around and head to the very edge of the structure you are on. Watch the phantoms, when they go out of view zoom in with your binoculars. Keep watching them and they will eventually fall and spin out of control.

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The Arbitier: A Whisper in the Storm

In the cutscene "A whisper in the storm",you could hear a very strange harmonic voice in the background if you reverse the sound and speed it up. You can hear a secret message in the background.The secret message is: "I have walked among men and angels for three thousands years... Time has no end, no beginning, no purpose... I wonder the earth seeking forgiveness for my horrible crimes against God... and men... I live to see death, destruction, over the light...but the light cannot be extinguished... I live in prison of my own demise... I'm lost...in time..."

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The Armoury: Johnson's Cigar

Go up to the part where you would get out of the elevator, turn right. There is a trashcan. Between it and the wall is a cigar. Mabye Johnson wasnt allowed to smoke on Cairo Station.

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The Great Journey: Pet Brutes

On The Great Journey before you go into the room the scarab tears apart land on the ground and wait for a banshee to swoop down at you. Hijack one and kick the brute out. Land once more. The brute you kicked out will be 100% harmless and follow you around.

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The Great Journey: Rex

Tyson "Ferrex" Green, lead level designer created most of the great journey and has left his mark in various places throughout the Halo series: Once you reach the control room go to the highest point possible (you will need to go by foot most of the way as the banshee wont go very high) then use the Sputnik Skull (see skulls guide) to jump to the highest pillar. There will be the word "Rex".


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The Great Journey: Banshee in Final Battle

When the scarab "unlocks" the control room doors maneuver your banshee into the hole and through to where you fight the brutes (you will have to "clip" its wings). After you have wiped out the brutes, walk through to the next chamber leaving your banshee where it is. Trigger the cut-scene and go back and find your banshee. You will be able to fly through and easily kill Tartarus. This is useful when playing on Legendary.

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The Great Journey: Ghost in final battle with tarturus

Use one of the ghosts available at the start of the level and use it all the way through until the area were johnson is in the scarab. Ignore the banshee's and fall of the platform and make your way to the control room (Be sure to kill the wraiths on the way or else johnson doesn't follow you). Once at the cliff move the ghost slowly over the cliff and pull up before you hit the bottom so the ghost lands nicely. Drive the ghost underwater (yes underwater you don't die) along the right side and drive towards the little cliff that is sticking out. once there cruze along this and get the ghost up the hill(only certain parts of the hill can be climbed so experimenting is required). Once up the hill get your ghost back onto the tower (there is a little path that leads all the way up the back you have to follow) and then fall down onto the door area were you enter inside the tower (by now johnson should have blasted the door open) and voila ghost in final battle. !!!Also works with spectre but may need co-op with one person driving and the other bashing the spectre to make it through the caved in entrance!!!

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Uprising: Stupid Elite

Play throush the level like you usually do(good luck on doing that) then go to the place where the brutes armory with bunch of human equipement and weapond. Blow up the wraith, then you will notice the pods dropping in your position. Go up to the nearest Elite near the waterfall. He might wave his hands and say "Hello!"

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